Aptitudes are the core skills that every character has by default. They are the foundation on which learned skills are built. Aptitudes are purchased during character creation and rate between 1 and 30, with 10 being average for a baseline unmodified human. They represent the ingrained characteristics and talents that your character has developed from birth and stick with you even when you change morphs—though some morphs may modify your aptitude ratings.

Each learned skill is linked to an aptitude. If a character doesn’t have the skill necessary for a test, they may default to the aptitude instead

The Seven Core Aptitudes

Cognition (COG) is your aptitude for problem solving, logical analysis, and understanding. It also includes memory and recall.

Coordination (COO) is your skill at integrating the actions of different parts of your morph to produce smooth, successful movements. It includes manual dexterity, fine motor control, nimbleness, and balance.

Intuition (INT) is your skill at following your gut instincts and evaluating on the fly. It includes physical awareness, cleverness, and cunning.

Reflexes (REF) is your skill at acting quickly. This encompasses your reaction time, your gut-level response, and your ability to think fast.

Savvy (SAV) is your mental adaptability, social intuition, and proficiency for interacting with others. It includes social awareness and manipulation.

Somatics (SOM) is your skill at pushing your morph to the best of its physical ability, including the fundamental utilization of the morph’s strength, endurance, and sustained positioning and motion.

Willpower (WIL) is your skill for self-control, your ability to command your own destiny.


Eclipse Phase: Glory DennisTrinh